So, one of the mods ive been working on for a couple of years just released the official public beta version.
The day is finally here, we’re releasing our Beta to the public This is more or less the complete package of our current ingame material, all fully functionable and playable. Keep in mind though that this is still much unfinished, and will never be finished for Arma2. We will keep it updated with bug-fixes and maybe some experimental systems, but other than that I can not say that our eyes are focused on anything else but Arma3 and new exiting content for a new awesome generation.
Remember that SAM require Combined Operations, as well as ACE2, ACEX and CBA, which can easily be downloaded all together through SIX Updater. For an awesome experience we also recommend you to download JSRS sound-mod, which is also available through SIX.
For serious people we have also put an experimental ACRE “Combatbag 2000″ in an optional folder within @SAM\Addons\Optional, which contains two files that will have to be copied into your @SAM\Addons-folder in order to be available ingame. Use this ONLY if you are using ACRE!
Also, documentation is available in your @SAM-folder, which contains a PDF-document for how to use Falken SUAV and KSP58 buddyreload. Credits-file contain a list of content, classnames, credits and contact, anything you should need.
The M16A4 pack has been updated to version 1.1 making it an addon instead of a replacement to make it more usable with things like ACE that already replace some weapons.
Also added Ironsight version and M203 version with Aimpoint
Well, i really wanted some weapons other than SCAR with IR lasers.
so started working on these M16A4 from the Arma Sample models, adding the Arma2
textures to them, and also the OA Thermal maps and IR laser.
This is more of a replacement than an addon, since they will replace the original
M16A4 the USMC faction uses.
Also adds a M16A4 Box to the ammoboxes.
Since ACE2 added the blackhawk variant UH60M ive always wanted
one with miniguns, so i started to look at the A1 sample models and found that it had
miniguns, then it kinda went a bit more than just miniguns
Using the ESSS “External Stores Support System” with its four pylons to support
everything from External fuel tanks, FFAR pods to Hellfires.
This is just a small conversion of the BI strykers from Arma 1 sample models,
some missing textures from Arma 1, and the rest are already in Arma 2.
nothing fancy, i just wanted a stryker for our private coop missions,
but feel it might be of use to some other people as well therefore i release
what i have.